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The other day I put up a crappy screen shot, but I took it down because it was too crappy. Here's a better one of how the development of SporeCraft is progressing! And, as always, remember that art is the last thing I do - this is simply for purposes of testing the programming.
Still following my original schedule, I've finished the difficult stuff (making things move around and do what they're supposed to :P) and now I'm getting the user interface to interact with all the units in the game. I guess I'm running slightly behind schedule due to the fact that I had a job interview last week and spent a few days at my friend's on the north side of Chicago. Worry not, however, because whether I get the job or not, I'll still be finishing this game ASAP! I'm still hoping to finish around New Years, but we'll see how that turns out.
Cheers everyone, and thanks for reading my post!